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Roll a Dice if climbing is above +3 (D20)
If roll is 9 or below You Fall and
will need to roll again.
If roll is 10 or above, You cross safely.
If: Roll: 9 or below: Roll (D20) again...
11 or below: You fall down the Chasm,
down into the SkySea below: -goto SkySea Page-
to continue.
If Roll is 10 or above,
You fall not as far, and land just on the
lower mossy ridge just underneath
the pole bridge. and you may
attempt to cross again, or find a
different path.



Youare in: Zone: "the Valed-Shadow Wood. ҂ѯɬϡ"
Further through the Mountains Are XouM & Xek, the DarkLands,



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You scramble your way up , a sharp, tricky climb over rocky outcrops; mossy wet roots: sprouting entangled ferns, brackens and a slippy slide all the way down the perilous karst ... -
There is a clearing, perched perilously back out - it seems there is a ledge that can take our weight . The falls are below; we could return to the castle grounds, but here is fertile territory for exploration. The sodden leaf floor, hides a narrow path along a chasm, there is a pathway into the Cave. -- the forest around seems to ~ sing, ~ as if with the echoes of the Sea.
- this landing ridge shows a few used footings~ there is another Land through the mountain, the DarkLands: xouM, Xek the winding forest, of legends; - is through the otherside - where the darkcluod peaks Prop themselves up over the worl'd polar region, of the stormlands...but the way through is hard, not fully known...
An Icy, slippery, solitary mountain pass is in through the Caves , Where the path bends and trunchends around this Windswept Vale;
If you took the long way around, or crossed the poles & climbed You May walk through the shadowed Icy pass:
this Must be the Northern Lands beyond: ~ ~
- the darklands, the polar region, Kryxxiea, this Icy pass was always a hidden perilous backway up over into
the Icy Vale: , or Kryxxiean mountain valley.
-~ the Winds, churn westward <
a still air... pholeytenous forest Trees, sway -
evergently. spindels of tropette-Mosses droop all down
the crevasse. - the Nights' veil leans across the Hilltop.














Oh !Vennive,
"Jvelta,wait," "oh why did you"
'Stop,and stay'
'Look at the Golden light'
Vivive, remember.
Rembmer those times;
Yes,weshall,
Remember,
Remember these woods? Jveve?
Stop and look
See. See the Branches,allttwisted and strange.
"may they glow"
bright-light a -shimmering -
together...
Do you remember?


















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There seemsto be a small Dry ridge-ledge here. It is possible to climb down easily from the Forested bracket above:
(But only if you have Crossed to the Other side already)
Otherwise careful climbing through the skysea to here is also not too hard ( needed climbing over +3 skill)
This spot is precarious due to a Deep dark cavern hole,dropping down the middle, But one or two night's Safe <Camp> may be setup on this ledge:



curiouslyenough, the flowof the shrouded hills leads gently into athatched thence,a flowing river. Evenfold,adreamer'Fen. enclosed within the bounds ofwild nature,. A Shy Paradise,away fromit all.
the quiet stillnesshums in the cool evening air.
It is timeonce agian,
An unese settlesin. There issomehing moreinthat forest, Youdont'know what.
the TErraFormriver is known to be through here,better hurry on.
The Lower Worldis stillfaroff, The RiverLands areapotentialway through.






~The forest weeps andsighs foryou,
a joyfull song ~
There is a forest~faerie in the clearing;
"You may speak, light one."
WE are one with the faeries here,
Here,we hide,barely noticed
Here,wecome,here wego.
Nobody,mayknow.
Tomorrow we go,
but first,today,we stay.
the forest sings for you!
like a tide,of an ancient
Breeze - ~ ~.
the Fern Bracken
below; is thick.
be warned,not to get lost.
The faerie-folk will be there,
To guide youYonder.
Far,below.


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Spinneth,goeth the land.. ,

